Random Ideas

About the Story

The Story’s Back Story

by cfgt on Mar.09, 2006, under About the Story

As you should’ve figured out by now, the story has a relatively simple back story. While it might’ve been better to fit in this back story in a later part of the story, I thought it would be better for you to know of the central 7 of the Arltian Alliance, the 29 Gifted of the Terrans, the two major corporations and the central Terran system known of the Terran Meganet.

I think this will allow me to immediately push into the main storyline without much ado. You can also expect numerous references to the 29th Gifted, since this person is the last, youngest, and also currently the most powerful. Do note that I have not named any of the central 7 colonies, meaning that they will play important roles along the lines of the story later on.

Of course, you can expect elaboration of the back story as we go. I have yet to generate the main character, and I’m not entirely sure how I will go about it. I have decided that the main character would have to be a mercenary to tell my story in its entirety, but I’m not entirely sure where the story should start.

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About Fantasy of War: Storm Arc

by cfgt on Jul.06, 2005, under About the Story

I have finally gotten down to rethinking the Storm arc of the Fantasy of War which is being portrayed in some pieces along the lines of the posts under the category of Story. I have reason to believe that I will delete those pieces of shoddy writing and replace them with better ones. Much better ones. The Storm arc has been rewritten heavily due to it’s bearing on the whole Fantasy of War story. Why does it bear heavily on the storyline? It marks the first true point of entry for the true players of the game in the true absolute war that has dragged on for more than several billion years. The Storm arc has been recreated in a new manner. A manner that brings in far more thinking than the original idea. The original idea was more similar to the sort of story where you make enemies, you find new enemies, you kill enemies, and you get to the entire arc storyline twist: all very mediocre.

How am I rewriting the Storm arc of the Fantasy of War? I rewriting it to put in elements I hadn’t considered of using before. As the Storm arc is a turning point in the future of the human race, I believe that it should be a turning point for things far more complex than merely the simplicity of a war between races. It should be a turning point for everything - everything worth mentioning. I have made this arc so central to the storyline, that this arc can be the beginning, and can lead straight to the ending arc.

That is all. :D

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